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Spirit & F2R
Essentially a two part project, first of all F2R (which stands for FAKK 2 Rocks :) is a small scripting system that allows a 'system' to be attached to a rendered model.
One of the systems we're currently working on is Spirit. Inspired by FAKK 2's Ghost system, Spirit is a particle engine that can be used for effects such as electrical sparks within a level. The key to the use of both F2R and Spirit, is that when combined they allow features such as realistic flames from a flame-thrower or blood squirting from a player’s neck after his head’s been blown off (we like this option the best btw! :)
Planned for initial release in Q3F Beta 2, and then open-sourced shortly afterwards.
For the movies you'll need the DivX codec, download this from the following locations:
- Windows: http://www.divx-digest.com/software/divxcodec.html
- Linux: http://divx.euro.ru
- Mac: http://mac.divx.st
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Q3F ©1999, 2000, 2001, 2002 Q3F. For legal info click here.
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