Source: Atmospheric Effects
Date: 05-05-2001
Authors: Golliwog and Arnout 'RR2DO2' van Meer
This is the code that is used in Q3F to create the atmospheric effects in the maps, such as rain and snow. Please keep in mind that this is not a tutorial, only a direct source dump. Thus there is a lack of comments and clarity at some points. (And unless someone can give me a really good reason to change that, it isn't likely to change ;)
To view the code in a clearly formatted and printable page, click here.
All you further need is the little media package available from below. It contains the used shaders and images.
Version History
05-05-2001
- Initial release, containing snow and rain atmospheric effects
Download
You need this media file for use with the code:
Atmospheric Effects Media - 18KB
Credits
This code is written by Golliwog and Arnout 'RR2DO2' van Meer. Comments, suggestions, improvements or bugfixes are always welcome, just send an e-mail.
Special thanks to Golliwog for laying the base of all this code, and the huge amount of work he has done on Q3F.